![]() In The Sims 2: Castaway, the game will compensate for going over the limit by setting one of the items in the house on fire. This meter is represented with an icon of a house on fire in most games starting with The Sims 2 for consoles. In most games, a meter appears which visually represents the object limit, which fills as more objects are added. In The Urbz: Sims in the City, this is done by means of modal alerts. The object limiter will warn the player if they are nearing the limit. ![]() In The Sims Social, players can place up to 800 objects. Console games are usually limited to about 100-150 objects. A limiter is present in all console versions of The Sims prior to The Sims 4, as well as The Sims Social. Object limiters exist to prevent game crashes due to excessive memory usage and to ensure the game performs reasonably well on console hardware. An object limiter is a software restriction on the number of objects that can be placed on a lot.
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